Well, how was the past year in your home? Could it be described as entirely positive as you pretended on online? Full of top marks for the children and elaborate costume celebrations for the parents? Or perhaps it was a ocean of disappointment with only occasional enjoyable highlights? Could any part be genuine, or are we all AI-generated AI slop beings with celebrity smiles?
I've assembled my thoughts for a reflection, ready or not, to discuss the paramount thing in twelve months: which video games we enjoyed the most. Without further ado:
Horizon Zero Dawn
"Why can't you pick just one?"
"It’s not my definitive list."
On her phone, she’s been playing Cityscapes and "searching for reasonable healthcare."
"Virtually?"
"In real life."
Overwatch
"I don’t play games on my phone." He seemed insulted that I even asked. I respect that.
Resident Evil Biohazard
She's attempting to get into drama school, but when she took a break from vocals, she was playing Resident Evil. She also elaborated in great detail about her accomplishments on The Sims, where the Shark has a successful utopia with significantly better healthcare than her older sibling has in the real world.
Crash Bandicoot: It’s About Time
She began the year at sixty percent completion and finished the year at 82%. She's in it for the long run not a sprint for her. Her mobile diversion: something called Woodle, where you have to unscrew pins.
Minecraft
Whenever I see my 21-year-old son playing Minecraft, I set about him like a cross between a classic comedy bit. When he objects, I reply that I am engaging in this to toughen him up so he can mature and play games for grownups. It’s a very Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
She was the clear winner for this one. She is unstoppable. Superior than I was at classic rhythm games in my prime.
Marvel Snap
It was in a league of its own to the hours I spent on this remarkably well-crafted strategy competitive game, with its regularly updated range of cards and game variations.
Marvel Snap
The downside about games that frequently update their range is you wake up one day and understand it is all just an attempt to trap you with fear-of-missing-out driven microtransactions. So affection became resentment halfway through the year and it went into the bin.
Doom: The Dark Ages
Excellent reinvention of a classic franchise. Captivating atmosphere from the start. I wish I could deal with my problems so effectively in real life.
Blue Prince
I'm unwilling to rush this gorgeous, distinctive game and I just didn’t have the mental bandwidth to give it what it needed earlier this year. With family visits over the festive period, I plan to dive into this in the early morning after family time.
Balatro
I know Balatro was last year's surprise hit, but I was a late adopter. And it is incredible. It just gets every single thing right. Its gameplay loop is a fantastic concept, but the effects behind the different wild cards are so inventive it has become a game I literally would play constantly. Combine that with the charm of the card design, and this is an absolute peak of gaming. I fantasize about being stuck in a broken-down lift for hours just so I have nothing to do but play it.
Outer Worlds 2
I received a wave of criticism when I critiqued how a technical issue in another game damaged the experience for me, but that other title is still a gargantuan gaming achievement in terms of overall polish – which I valued even more after playing Outer Worlds 2. So my appreciation goes out to the individual who took the time to send a message to say that my Outer Worlds 2 review was "missing the point". I mention that verbatim, because I acknowledge the engagement, and they are obviously an sharp judge of character.
Hollow Knight: Silksong
Alright. Give me a bastard-hard exploration-focused thing and leave me without guidance on what I am supposed to be doing, except "look around". Great fun. I understand that it has great art and is ideal if you are into the genre, but I cannot think of a gaming experience I am less interested in in my mid-fifties. I was around back when most games were like this, and I’ve had enough. It was fine when I was a kid, but so was many questionable things.
Toss-up between corporate partnerships that sparked debate, and high launch costs. Both difficult to justify and concerning.
Clair Obscur, Despelote and Bananza would all be unique names shouted from the back door at bedtime.
Right Thumb Joint. Seriously. I don’t know if it’s because of video games or endless scrolling, but it burns like the mines of sulphur in the mornings now. I knew I should have got my thumbs insured back in the 90s.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to wait patiently until the end of days.
The Witcher 4.
A seasoned gaming analyst with over a decade of experience in online casino reviews and strategy development.